Man-computer interaction.
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Man-computer interaction. Organised by The Control and Automation Division of the Institution of Electrical Engineers [and others] by Conference on Man-computer Interaction, Teddington 1970

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Published by Institution of Electrical Engineers] in [London .
Written in English

Subjects:

  • Electronic digital computers -- Congresses,
  • Computer programs -- Congresses

Book details:

Edition Notes

SeriesI.E.E. Conference publication, no. 68, IEE conference publication -- no. 68
ContributionsInstitution of Electrical Engineers. Control and Automation Division
Classifications
LC ClassificationsQA76 C65 1970
The Physical Object
Pagination227p.
Number of Pages227
ID Numbers
Open LibraryOL21414192M

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Nickerson, R.S. Man-computer interaction: a challenge for human factors research. Ergonomics – Noll, A.M. Man-machine tactile communication. SID Journal 1(2):5– Poock, Gary K. Experiments with Voice Input for Command and Control: Using Voice Input to Operate a Distributed Computer Network.   Human-computer interaction (HCI) is a multidisciplinary field of study focusing on the design of computer technology and, in particular, the interaction between humans (the users) and computers. While initially concerned with computers, HCI has since expanded to cover almost all forms of information technology design. Book • Edited by: The development of models of user performance in man-computer interaction must take increased account of the representation and organization of knowledge. This paper describes a conceptual framework of this kind on the basis of a psychologically based model of knowledge representation. Attention is centred on.   Ten years later, in surveying work on man–computer interaction, Nickerson () remarks on its paucity.” Most important, the vision for the future of close-coupled symbiosis, which is still some way from being realized today in the mids, was proposed by Licklider ().Cited by:

In , a periodical magazine "International Journal of Man-Machine Studies" was founded, in the s "user friendly" (user-friendliness) concept was introduced, in NATO was sponsor for the "Man-Computer Interaction" related workshop. Weinberg and Shneiderman have published the first book on the subject during these years [3, 4]. Man-computer symbiosis is an expected development in cooperative interaction between men and electronic computers. It will involve very close coupling between the . The nature of human-computer interaction and the problems of man-computer communications are examined. This book will be helpful to practitioners and researchers of communication. Show less. Communication Processes contains the proceedings of a Symposium on Communication Processes held in Washington, D.C. held in under the auspices of the. Three problems, or problem areas, are identified as being particularly in need of human factors research. These are (1) the development and evaluation of conversational languages, (2) the determination of how the use patterns adopted by users depend on system characteristics, and (3) the description, or modelling, of man-computer interaction.

The lowest price of Learning in Man-Computer Interaction: A Review of the Literature (Research Reports Esprit / Project HUFIT) [Import] [Paperback] is 12, {supplier_name} as on , {specs_and_features}. engineering respectively, in their third book, Interaction design: beyond human–computer interaction. The authors claim that this book covers a broader scope of issues, topics and paradigms than the traditional scope of hu-man–computer interaction (HCI), and the claim is lar-gely supported throughout the book. The authors. Microsoft Research’s Human-Computer Interaction Group ([email protected]) comprises a world-renowned, interdisciplinary team of research scientists, engineers, and designers who take a user-centered approach to developing, designing, and studying computing technology and its use. The Virtual User Interface (VUI) is a concept that deals with the consistency and adequacy problems and aims at (1) the automated configuration of consistent and adaptive user interfaces to remote information systems and (2) transforming the man-computer interaction processes to the user's needs.